So, first put audio.js, player-graphics.gif and audiojs.swf in the same folder and then Include the audio.js file
Now you only have to insert the code into the page
A series of API tests & examples for using and extending audio.js
Browser & format support
With Flash as a fallback, it should work pretty much anywhere.
It has been verified to work across:
• Mobile Safari (iOS 3+)
• Android (2.2+, w/Flash)
• Safari (4+)
• Chrome (7+)
• Firefox (3+, w/ Flash)
• Opera (10+, w/ Flash)
• IE (6, 7, 8, w/ Flash)
Audio.js focuses on playing mp3s. It doesn’t currently support the ogg format. As mp3 is the current defacto music transfer format, ogg support is lower on our list of priorities.
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