Design, CG Graphics & Inspiration

LibCanvas Basics. The Practice

LibCanvas Basics. The Practice

This is a continuation of the article about LibCanvas basics. In the first part we’ve touched upon the theoretical side and now we’re going to do some practice and try to implement very basic and simple things. The main purpose of the article is to master the basic knowledge about LibCanvas, we’ll write a simple scripts, unsuitable for the use in real life, but you can develop them into something great.

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LibCanvas Basics. The Theory

LibCanvas Basics. The Theory

One of the most frequently asked question about LibCanvas now is “How to get started?” I agree that the threshold of entering into this library is slightly higher than in the simple canvas-library, so in this topic I will cover the basic notions of LibCanvas, such general concepts and principles as drawing primitive shapes, mouse and keyboard events, animation, enhanced context and behavior.

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Fifteen puzzle in LibCanvas

Fifteen puzzle in LibCanvas

In this topic I will tell you how to make this game quite undemanding to the processor and good looking with the help of LibCanvas.

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